Silver Brigade
Card Title | Card Abilities | From Booster Pack: | Card Availability | Current Value |
---|---|---|---|---|
Angel At Jerusalem | 2/2 Hero has access to any Site | Warriors | Common | $.25 |
Angel at Shur | 7/2 Herp is immune to demons and beasts | Warriors | Common | $.25 |
Angel at the Tomb | 6/6 If holder's Son of God card was discarded without making a rescue, return it to holder's draw pile. Shuffle draw Pile. | Warriors | Common | $.25 |
Angel in the Path | 5/5 Hero has access to any Site and may band to any White Brigade Hero | Warriors | Uncommon | $.50 |
Angel with the Secret Name | */* Hero's abilities (*/*) are equal to the number of Silver Brigade heroes in play | Warriors | Common | $.25 |
Captain of the Host | 10/10 Interrupt and prevent all special abilities except banding. Fight by the numbers. | Warriors | Rare | $4.00 |
Cherubim | 5/5 May band with any Purple Brigade Hero | Warriors | Common | $.25 |
Gabriel | 10/10 Look through opponent's draw pile and discard one Enhancement Card. Shuffle draw pile. | Warriors | Uncommon | $1.00 |
Gathering of Angels | Set Hero aside for 4 turns. On return Hero gains ability to band to any Hero until discarded | Warriors | Common | $.25 |
Michael | 12/8 Michael and Enhancements played with him cannot be interrupted, prevented, negated, or redirected | Warriors | Ultra-Rare | $10.00 |
Seraphim (Isaiah 6:2) | 5/4 May band to any Blue Brigade Hero | Warriors | Common | $.25 |
Seraphim (Isaiah 6:6) | 5/5 May band to any Green Brigade Hero | Warriors | Common | $.25 |
The Strong Angel | 10/8 All special abilities on character cards and enhancement cards except this one are interrupted and prevented. Battle is determined by the numbers. | Warriors | Rare | $4.00 |
Card Title | Card Abilities | From Booster Pack: | Card Availability | Current Value |
---|---|---|---|---|
Angel Chariots | 3/2 Discard any Crimson Brigade Evil Character in play or a set-aside area. | Warriors | Common | $.50 |
Book of Life | 3/2 Discard all New Testament Evil Characters in play. | Warriors | Rare | $4.00 |
Fifth Trumpet | 1/1 All Gray Brigade Evil Characters in play decrease 6/6 for remainder of turn. If result is */0 or less, discard character(s). | Warriors | Uncommon | $.75 |
The First Seal | 3/1 Hero is immune to all human Evil Characters. This ability cannot be interrupted or negated. It may be prevented. | Warriors | Uncommon | $3.00 |
The First Trumpet | 1/1 All Green Brigade Evil Characters in play decrease 6/6 for remainder of turn. If result is */0 or less, discard character(s). | Warriors | Uncommon | $.75 |
Flaming Sword | 4/3 The effect of the last Enhancement Card played is interrupted and prevented. | Warriors | Uncommon | $.50 |
The Fourth Trumpet | 1/1 All Gold Brigade Evil Characters in play decrease 6/6 for remainder of turn. If result is */0 or less, discard character(s). | Warriors | Uncommon | $.75 |
Golden Censer | 2/2 Discard the Kingdoms of the World Site. Evil Characters return to owner's territory. | Warriors | Uncommon | $.50 |
Might of Angels | Discard All evil characters in play having a New Testament reference on card. | Warriors | Rare | $3.25 |
Protection of Angels | 2/3 All Heroes in holder territory are immune to harm or effect until end of turn. | Warriors | Uncommon | $.50 |
The Second Seal | All of holder's Heroes in play and all of opponent's Evil Characters in play must join the battle. | Warriors | Rare | $2.75 |
The Second Trumpet | 1/1 All Black Brigade Evil Characters in play decrease 6/6 for remainder of turn. If result is */0 or less, discard character(s). | Warriors | Uncommon | $.75 |
The Seventh Trumpet | Convert one human Evil Character to a White Brigade Hero | Warriors | Uncommon | $.50 |
Shadow of Death | 3/3 Discard the first Evil Character that each opponent put in play this game. | Warriors | Uncommon | $.50 |
The Sixth Trumpet | 1/1 All Brown Brigade Evil Characters in play decrease 6/6 for remainder of turn. If result is */0 or less, discard character(s). | Warriors | Uncommon | $.75 |
Stirring the Water | Set Hero aside. Hero gains 1/1 for every turn is set-aside. | Warriors | Common | $.25 |
The Third Seal | 3/3 Each player with an odd number of Evil Characters in Territory must discard one Evil Character. Owner's choice. May not be prevented or negated. | Warriors | Common | $.25 |
The Third Trumpet | 1/1 All Crimson Brigade Evil Characters in play decrease 6/6 for remainder of turn. If result is */0 or less, discard character(s). | Warriors | Uncommon | $.75 |